
Gameplay designer and programmer dedicated to crafting innovative and engaging experiences with a strong focus on optimization. Also an experienced video producer and editor, specializing in creative, narrative-driven storytelling.
Solo Developer Projects
Overwhelmingly Positive
A rocketship platformer based on speed and movement mechanics. My first full released title available right now at Itch.io. My idea for this project was to develop a minimum viable product to start with, a simple game where you fly a rocket ship, then I wanted to see how far I could take that idea and how creative I could get with it. Every feature in the game was a new skill I was learning as I was going along. The result is a fun, goofy, creative, and addictive game. With an amazing soundtrack by the incredinly talented ForceFeeded.
Kill Block
A third person action game with dynamic slicing mechanics.... and every character is a cube. This project is very ambitious for a solo developer, I hope to one day create a team around it to fully realize the vision I have. A sprawling epic with a long story of love, betrayel, and revenge... All involving cubes... As of now I have a few core features finished, but if I want to continue my game dev journey I will need to redirect my focus onto other projects for the time being.
Technical Skills
Solo Video Projects
For most of my career, I focused on videography and video editing—a field I truly enjoyed. However, I discovered my true passion in game and web development and have since dedicated myself to transitioning into this new path. Over the past four years, I’ve immersed myself in learning and growing within this industry, and I love that every day brings new challenges and opportunities to expand my skills.